Welcome

A company striving to bring you quality games with perspective.

virgin-style-pic

In 2011 we released Virgins and this year we have updated the packaging and expanded the game to 5 players. We are very excited by the response to Virgins and thank everyone that has worked on the project.

We have several other games under development and hope to create an Android or iPhone version of Virgins, as well.

Virgins is available through The Game Crafter. The Game Crafter is a web-to-print game publishing company and offers a print on demand game publishing service. They provide game designers around the world the ability to make board games, card games, and custom playing cards through their website.

They offer indie game designers that same shelf ready look and feel provided by the large game manufacturers. 

Play Testers

The Grid play tested with the help of Lindsey Bell and Travis Watkins, last quarter 2013.

Early in 2009 I was able to attend a play tester’s board game group which had very constructive and critical examination of Agrosium... that session ended up creating a new rule set, additional purchase options and details regarding the effects that cities can have. 2009 SoCal Game Testers: Norv, Martin, David, Aaron.

In January of 09 I took Agrosium to Protospiel West and encountered Martin of Evertide Games and others, Agrosium one change that came out of that session was that the number of characters in Virgins was increased.

Anne Marie O'Sullivan play tested Agrosium, and Virgins in 2008 and agreed that it has macro 'economic elements and volunteered to play it again.

In 2008 there was a group playtest of Agrosium with Leona Wong, Jim Hung, Shana and Shawn (whose last name escapes me), and Marissa Oshige. As all were new players to the game, their positive feedback encouraged me to take the game to Protospiel in 2009.

Travis Watkins has play tested Agrosium and Rain Delay in 2007 and in 2008. He provided very detail oriented feedback on the grounds of target audiences and marketability. In addition, Travis Watkins has play tested Virgins as early as 2008 and was a great help in developing the game.


Lindsey Bell play tested Virgins and Agrosium in 2008. Both times providing feedback regarding the fun and appeal of the various games, improvements ensued (and so did fun).

Michael Ramsey has play tested the following games: Agrosium and Rain Delay in there inceptions in 2007, gave very specific comments regarding the difficulties of the tokens and play order. Immensely helpful!

Melinda Morelli has play tested the following games: Agrosiumin and Virgins multiple times over 2008 and 2009, providing excellent feedback. She excels at feeding Dragons.

John Marshall has play tested the following games: Agrosium and Virgins in 2008 and 2009 providing excellent feedback and is a great challenge as an opponent.

In 2007 Alison Pharis play tested Agrosium, and managed to beat the designer and his friends proving that the game was at least not incomprehensible to others!

How to be a Good Play Tester

Fabulous Artilce over at BoardGameGeek in their forums on how to be a good playtester. Here is a highlight. Read the full artilce and comments at: Board Game Geek, How to be a Good Game Tester

Subject: 10 Playtest Principles -
Advice on how to be a good playtester

10 principles you can consider as you help others with playtesting;

1) Ask questions about the game.
2) Ask the designer in which areas in particular they are looking for help.
3) Do not criticize, but rather suggest improvements.
4) Have something positive to say about a game, even if you don't like it.
5) Look for the main idea of the game.
6) Look for the game style and respond accordingly.
7) Do not make a different game, but rather make this game better.
8) Record your thoughts and suggestions before, during, and after the session.
9) Be honest, frank, and direct.
10) You need to know as many games as possible to contrast and compare them.

Read the whole article and comments at: Board Game Geek, How to be a Good Game Tester

Artists

Perspective Games engenders to support young and upcoming artists. In that spirit, Virgins features all original artwork by Marissa Oshige. Perspective Games is honored to have had Marissa Oshige as the artist for Virgins. Marissa hand painted each of the characters in Virgins using water color paints on canvas and her artwork brings an appropriate thematic unity to the fictional medieval setting.

Owner

Perspective Games is owned and operated by David Hampton. You may contact Mr. Hampton via email at: This email address is being protected from spambots. You need JavaScript enabled to view it..

Consulting for game production and company website design is provided by Quest Informational Services.

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